How to make mobile games without code.
Understanding the layout of the interface.
Setting the foundation of our level to allow assets in.
Inserting assets into the level to create an enthralling experience.
How to create the character in the game.
Positioning how we want to view the game.
How to see your creation in action.
Creating a dynamic element to the game.
Making the camera follow the player along its path.
How to add more content to the game with ease.
Giving the game a more realistic approach.
Giving the player more freedom to traverse the level.
Games aren't supposed to be a walk in the park.
What to do when the player comes in contact with an enemy.
Even scenes can have more complexity associated with them.
Increasing the precision and accuracy of running into an enemy.
Giving the player a goal they can strive for while playing.
How to display your progress throughout the game.
How to create a "Game Over" screen once the player dies.
The first thing the player will see when they open your game.
Other ways to spice up your game to make it more appealing.